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You can find all answers not pertaining to unit powers/Lives on our Q&A Masterlist!
If you have a question you'd like to ask privately, or if you have a concern, you can email us at imeeji.p @ gmail. If you have a question about plot in particular, you can email us at imeeji.productions @ gmail!

no subject
1. Regarding the vessel: can this be any object (like a knife, or a book) or does it need to be a literal container?
2. I'm hoping it's safe to assume that when "heart" is used here, it's not meant to mean the literal organ, but rather the metaphysical ideal of a heart (so the soul/life force etc), is that correct?
3. How exactly would the heart be removed; do they reach inside themselves or do they press their belt and it simply comes out? Is it up to our discretion what the heart itself should look like?
4. Are there any notable physiological changes that occur from doing so? That is, can other characters feel heart beats, are they still warm? Presumably nothing about them physically changes and they do not become grossly thin like Koschei the Deathless, but I feel like this is worth checking on.
5. If a character's heart vessel is broken with their heart inside it, then they'll die, but what if it should come into the possession of another character? Is there any loss of free will that should be noted?
6. Can the character return their heart to themselves/deactivate the power after use, or is this a permanent feature?
7. The description states that "No matter how damaged you are, if you heart is in another vessel, you're fine." Does this mean that damage (usually) heals instantly, or does it mean that characters don't bleed and/or feel pain? In the case of limbloss, do they immediately reattach? Assuming that a game calls for a horrible death, would this just mean suffering through the maiming/death and then healing on their own? OR DOES IT ACTUALLY MEAN NONE OF THIS, and characters actually remain conscious/sentient no matter how terrible the injury, like, even if they're beheaded or liquefied, and there is no healing they're just. stuck. like that......
no subject
2) That is correct.
3) This is all up to player discretion.
4) Cosmetic changes are up to player discretion. As abilities are meant to be advantages, nothing actively harmful can happen - however, if you would like to have things like no heartbeat or cooler body temperature as flavor, you are welcome to do so.
5) As stated above, abilities are meant to be advantages; therefore, there is no demerit. Feel free to entrust your heart with other people!
6) Provided the body has not received any damage, the heart can be returned with no repercussions. However, if the body has received damage, then the character may die depending on how severe the damage is, and how long it has been untreated for (i.e. a severed hand isn't necessarily lethal, but if the hand has been severed for longer than a minute, the character is very likely to die from blood loss).
7) Characters would be able to endure any level of maiming and death but would not heal from it any faster. Regardless of how much damage the body takes, it will not kill the character, and you will still be functional. For example, drowning is basically meaningless. But body parts that are torn off still have feeling and can still move, they are just . . . not attached, and will need to be reattached by a member of sensitIV. Or you could just duct tape it back on or something. I mean since it's still functional even if it's not properly reattached, it's basically the same thing.
no subject
You mention that SensitIV is needed for reattachment but. Alternative methods can be used, like duct tape (goooooooood). Let's say that like... surgical sutures/stitches are used to reattach the body part or to close up a wound. Will you still likely die once your heart is put back in, or would the body heal at the natural in-game rate?
no subject